![]() A full path pointing to a PAK file present on the user computer.An actual numerical value like ‘860241645’ or ‘1422434062’ (which are the workshop identifiers on steam for ‘PauseOnEsc.pak’ and ‘ServerCore_hades.pak’).The “Mod List” entry accepts two types of values When disabled, the server launcher behaves as before, but when enabled it copies the IP of the currently selected adapter in the network list and uses it as a command-line parameter when launching the server (eg: -MULTIHOME=195.410.28.64)Ī new UI element has been added, allowing the user to enter a list of mods they want to run on the server. The “Game Client Port” and the “Steam Query Port” are now editable, and their content gets saved in the Engine.ini: Ī new “multihome” checkbox has been added. (Similarly, if you want to run a game server and a game client on the same machine, they should be using different ports, if you keep the default ports 77 the first launched executable will lock the ports, and the other will not be able to access them). If you want to run multiple servers on the same machine, each of them needs to be in a separate folder, use a different set of ports, and have the router/modem correctly route the external port to the correct local port on the computer running the servers. NOTE: If you only wish to play on your home network, without anyone accessing from the outside, you can just bypass all the network port forwarding, and instead of using the External IP you can use the Local IP of the server, which in Steam you can find by looking in the Steam (Top Menu) > View > Servers > LAN to find the locally running server and launch the game from there. Remember that external clients will need to connect on the External IP, your machine local network ip is only valid on your side of the router, your friends can’t access it! This is what the copy/paste would look like: Name: My server is really awesomeĬode Version: 98222/17925 (default branch) You can easily share the connection information with your friends by clicking the “Copy Connection Information” button. The Player Count defines how many players can be running the game at the same time, this has a direct impact on performance: Your Core 2 laptop with a 5400 RPM hard drive and 4 gigs of ram will most probably not run 40 players very smoothly - if at all.The Admin Password is what you use with the “MakeMeAdmin” command in the game to access the Admin Control Panel.If you omit it, then anyone will be able to connect to the server The Server Name will appear in the server browser, so try to find something descriptive but reasonably unique!.Regarding the Branch: Please make sure you are using the same Branch as your players, and with the same installed version.The Server Settings section of the UI allows you to modify the critical parameters of your server without having to actually run it, including which branch, name, region, and passwords you want it to use. NOTE #2: You probably want to enable “Start server if not running” as well as “Launch program on login” (in the Preferences menu) if you want your server to automatically restart even if the machine reboots. So, in case you encounter an issue with a more recent version, just go to the history section and download the previous one. NOTE: Upgrading to a new version is just a matter of having the new executable at the same location as the old one, they should be compatible. Press the big button at the bottom right to start the serverĪt this point the tool will automatically install and update SteamCMD, which will then download the game server program as well as any mod you have specified. Run the program and edit the parameters you want, save the changes ![]() Put the executable anywhere you want on your computer, ideally in a folder directly at the base of a drive (like C:\ExilesServer) avoiding locations that have fancy characters or tabs in the path, or special locations like the desktop or places with special access rights. Also, ideally, the file should be in its own folder on a disk with enough space to host the unpacked SteamCMD installation and associated game server (about 2 gigabytes at the moment).) When reporting issues, please specify which version you are using. (Basically the latest version contains all the new features being added and tested, but potentially bugs, so if you just want something “that just works”, use the official version. The latest beta version: 1.6.4 (released 21 October 2022).The current official version: 1.6.2 (released 29 August 2022).
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